Note: The box images are part of a gallery that can be clicked through to see more game artwork!
The Highlight: Uma-Jirushi[/vc_column_text][vc_row_inner][vc_column_inner width=”1/3″][vc_column_text]7 Wonders: Duel
Above and Below
Barony
Birds of a Feather[/vc_column_text][/vc_column_inner][vc_column_inner width=”1/3″][vc_column_text]The Builders: Antiquity
Cauldron
Foragers[/vc_column_text][/vc_column_inner][vc_column_inner width=”1/3″][vc_column_text]Floating Market
Nippon
Quintessential[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row][vc_column width=”1/1″][vc_column_text]
The Highlight
[/vc_column_text][/vc_column][/vc_row][vc_row el_class=”dragonpeak_game”][vc_column width=”1/1″][vc_column_text el_class=”dragonpeak_gametitle”]Uma-Jirushi
Publisher: Sit Down! Designer: Henri Kermarrec
[/vc_column_text][vc_row_inner css=”.vc_custom_1424923719711{margin-bottom: 20px !important;padding-bottom: 10px !important;padding-left: 12px !important;}” el_class=”dragonpeak_links”][vc_column_inner width=”1/1″][vc_column_text css=”.vc_custom_1425011019863{margin-bottom: 0px !important;}”] Official Site Rules[/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner css=”.vc_custom_1424901282062{margin-bottom: 10px !important;}”][vc_column_inner width=”1/4″][vc_images_carousel images=”26284,26296″ onclick=”link_image” custom_links_target=”_self” mode=”horizontal” speed=”5000″ slides_per_view=”1″ wrap=”yes” hide_pagination_control=”yes” img_size=”180×180″][/vc_column_inner][vc_column_inner width=”3/4″][vc_column_text]This beautifully colored and eye-catching abstract puts players in the midst of a heated land battle. Stacks of 1-4 pieces move around the board reinforcing friendly stacks and attacking enemy positions. Having more pieces in your stack gives you the upper hand but a single piece can kamikaze a mighty stack of 4 so proper balance is necessary. Each force will also have a mighty Emperor who can overpower stacks of equal size but is vulnerable to capture! Once stacks arrive at certain locations on the board they may construct buildings which are amassed towards the victory condition of 12 points. Position your forces wisely and take in the simple and beautiful design of Uma-Jirushi.[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row][vc_column width=”1/1″][vc_column_text]The Dragon’s Hoard
[/vc_column_text][/vc_column][/vc_row][vc_row el_class=”dragonpeak_game”][vc_column width=”1/1″][vc_column_text el_class=”dragonpeak_gametitle”]7 Wonders: Duel
Publisher: Repos Production Designer: Antoine Bauza, Bruno Cathala
[/vc_column_text][vc_row_inner css=”.vc_custom_1424923719711{margin-bottom: 20px !important;padding-bottom: 10px !important;padding-left: 12px !important;}” el_class=”dragonpeak_links”][vc_column_inner width=”1/1″][vc_column_text css=”.vc_custom_1425010556145{margin-bottom: 0px !important;}”] Official Site BoardGameGeek[/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner css=”.vc_custom_1424901282062{margin-bottom: 10px !important;}”][vc_column_inner width=”1/4″][vc_images_carousel images=”26275″ onclick=”link_image” custom_links_target=”_self” mode=”horizontal” speed=”5000″ slides_per_view=”1″ wrap=”yes” hide_pagination_control=”yes” img_size=”180×180″][/vc_column_inner][vc_column_inner width=”3/4″][vc_column_text]Two common complaints that I’ve heard about 7 Wonders is that it isn’t interactive enough and it doesn’t play well with two players. Instead of trying to offer more expansion to address these concerns, the latest addition to the 7 Wonders family will be a stand-alone two player game. Instead of passing cards back and forth there’s an open drafting system that looks to add more interactivity to the game. Multiple victory conditions also make it necessary to pay attention to what your opponent is doing and balance your society.For those interested in learning more here’s an excellent game overview video taken by Eric Martin.[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row el_class=”dragonpeak_game”][vc_column width=”1/1″][vc_column_text el_class=”dragonpeak_gametitle”]
Above and Below
Publisher: Red Raven Games Designer: Ryan Laukat
[/vc_column_text][vc_row_inner css=”.vc_custom_1424923719711{margin-bottom: 20px !important;padding-bottom: 10px !important;padding-left: 12px !important;}” el_class=”dragonpeak_links”][vc_column_inner width=”1/1″][vc_column_text css=”.vc_custom_1425010605513{margin-bottom: 0px !important;}”] Official Site BoardGameGeek[/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner css=”.vc_custom_1424901282062{margin-bottom: 10px !important;}”][vc_column_inner width=”1/4″][vc_images_carousel images=”26276″ onclick=”link_image” custom_links_target=”_self” mode=”horizontal” speed=”5000″ slides_per_view=”1″ wrap=”yes” hide_pagination_control=”yes” img_size=”180×180″][/vc_column_inner][vc_column_inner width=”3/4″][vc_column_text]This beautiful town building game may seem like a pretty standard offering at first. You’ll assign villagers to various tasks in effort to make the most impressive home. However, there are caves underground with adventures ready to be had for the brave souls willing to make the journey. Sending villagers into the depth is met with exciting tales that offer the players choices based on what they found. This story telling aspect promises to make every town you build memorable.[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row el_class=”dragonpeak_game”][vc_column width=”1/1″][vc_column_text el_class=”dragonpeak_gametitle”]Barony
Publisher: Matagot Designer: Marc André
[/vc_column_text][vc_row_inner css=”.vc_custom_1424923719711{margin-bottom: 20px !important;padding-bottom: 10px !important;padding-left: 12px !important;}” el_class=”dragonpeak_links”][vc_column_inner width=”1/1″][vc_column_text css=”.vc_custom_1425010663784{margin-bottom: 0px !important;}”] Official Site BoardGameGeek[/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner css=”.vc_custom_1424901282062{margin-bottom: 10px !important;}”][vc_column_inner width=”1/4″][vc_images_carousel images=”26277,26285″ onclick=”link_image” custom_links_target=”_self” mode=”horizontal” speed=”5000″ slides_per_view=”1″ wrap=”yes” hide_pagination_control=”yes” img_size=”180×180″][/vc_column_inner][vc_column_inner width=”3/4″][vc_column_text]If you wondered how Marc André would follow up the dead simple Splendor you might not have guessed it would be with the aggressive land battle of Barony. But looking past the theme you’ll see a similar design philosophy – keeping actions limited and simple. Players choose from one of six actions each turn in order to meticulously expand across the land. There aren’t a lot of details yet but the artwork and components look gorgeous and the gameplay sounds compelling. I look forward to seeing what Marc has to offer us in the world of Barony.[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row el_class=”dragonpeak_game”][vc_column width=”1/1″][vc_column_text el_class=”dragonpeak_gametitle”]Birds of a Feather
Publisher: Nothing Sacred Games Designer: Teale Fristoe
[/vc_column_text][vc_row_inner css=”.vc_custom_1424923719711{margin-bottom: 20px !important;padding-bottom: 10px !important;padding-left: 12px !important;}” el_class=”dragonpeak_links”][vc_column_inner width=”1/1″][vc_column_text css=”.vc_custom_1425010738699{margin-bottom: 0px !important;}”] Official Site Rules (PNP) BoardGameGeek[/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner css=”.vc_custom_1424901282062{margin-bottom: 10px !important;}”][vc_column_inner width=”1/4″][vc_images_carousel images=”26278,26286,26287,26288″ onclick=”link_image” custom_links_target=”_self” mode=”horizontal” speed=”5000″ slides_per_view=”1″ wrap=”yes” hide_pagination_control=”yes” img_size=”180×180″][/vc_column_inner][vc_column_inner width=”3/4″][vc_column_text]A game about bird watching sounds like a perfect fit for friendly family gaming. Birds of a Feather challenges players to spot as many different birds as possible through clever card play. All players simultaneously choose and reveal cards from their hand which represent what bird that are chasing and which environment they are in. Playing cards that match the environment of other players’ cards or ones played in the previous round will let you spot those birds too. It sounds clever and dead simple. There’s a PNP available for anyone that can’t wait for it to show up on Kickstarter next month.[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row el_class=”dragonpeak_game”][vc_column width=”1/1″][vc_column_text el_class=”dragonpeak_gametitle”]The Builders: Antiquity
Publisher: Bombyx Designer: Frédéric Henry
[/vc_column_text][vc_row_inner css=”.vc_custom_1424923719711{margin-bottom: 20px !important;padding-bottom: 10px !important;padding-left: 12px !important;}” el_class=”dragonpeak_links”][vc_column_inner width=”1/1″][vc_column_text css=”.vc_custom_1425010776244{margin-bottom: 0px !important;}”] Official Site[/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner css=”.vc_custom_1424901282062{margin-bottom: 10px !important;}”][vc_column_inner width=”1/4″][vc_images_carousel images=”26283″ onclick=”link_image” custom_links_target=”_self” mode=”horizontal” speed=”5000″ slides_per_view=”1″ wrap=”yes” hide_pagination_control=”yes” img_size=”180×180″][/vc_column_inner][vc_column_inner width=”3/4″][vc_column_text]I got an early peak at the next offering in The Builders series back during Gen Con and there’s finally an official page over on Bombyx’s site to prove that it is coming soon. This standalone offering expands the original game by adding in features appropriate to the new setting: slaves, tools, loans, and training (university).[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row el_class=”dragonpeak_game”][vc_column width=”1/1″][vc_column_text el_class=”dragonpeak_gametitle”]Cauldron
Publisher: Altema Games Designer: Artem Safarov
[/vc_column_text][vc_row_inner css=”.vc_custom_1424923719711{margin-bottom: 20px !important;padding-bottom: 10px !important;padding-left: 12px !important;}” el_class=”dragonpeak_links”][vc_column_inner width=”1/1″][vc_column_text css=”.vc_custom_1425010833324{margin-bottom: 0px !important;}”] Official Site BoardGameGeek[/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner css=”.vc_custom_1424901282062{margin-bottom: 10px !important;}”][vc_column_inner width=”1/4″][vc_images_carousel images=”26279,26289″ onclick=”link_image” custom_links_target=”_self” mode=”horizontal” speed=”5000″ slides_per_view=”1″ wrap=”yes” hide_pagination_control=”yes” img_size=”180×180″][/vc_column_inner][vc_column_inner width=”3/4″][vc_column_text]Journey into Cauldron’s fantastic lands to harvest strange ingredients in this game of competitive alchemy. Brew powerful potions to prove your worth and hinder your opponents! Take on the role of different characters in a random game world to ensure a different experience each game. And while you’re busy mixing up that Oil of Earthquakes make sure to keep all your succulent frog’s legs away from that dastardly Trickster.[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row el_class=”dragonpeak_game”][vc_column width=”1/1″][vc_column_text el_class=”dragonpeak_gametitle”]Foragers
Publisher: Dr. Finn’s Games Designer: Steve Finn
[/vc_column_text][vc_row_inner css=”.vc_custom_1424923719711{margin-bottom: 20px !important;padding-bottom: 10px !important;padding-left: 12px !important;}” el_class=”dragonpeak_links”][vc_column_inner width=”1/1″][vc_column_text css=”.vc_custom_1425010886503{margin-bottom: 0px !important;}”] Official Site BoardGameGeek[/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner css=”.vc_custom_1424901282062{margin-bottom: 10px !important;}”][vc_column_inner width=”1/4″][vc_images_carousel onclick=”link_image” custom_links_target=”_self” mode=”horizontal” speed=”5000″ slides_per_view=”1″ wrap=”yes” hide_pagination_control=”yes” img_size=”180×180″ images=”26301″][/vc_column_inner][vc_column_inner width=”3/4″][vc_column_text]The good doctor finally shared some details for his forthcoming game, Foragers, in his most recent News Letter. This game of hunting and gathering introduces a spoiling mechanic that will give players the choice between eating their food or holding on to it in hopes of delivering it to various meeting spaces before it gets rotten.The rules and artwork are still in progress but game is well under way and described as “Dr. Finn’s heaviest game, though it is essentially a light-to-medium weight game” which is an exciting prospect.[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row el_class=”dragonpeak_game”][vc_column width=”1/1″][vc_column_text el_class=”dragonpeak_gametitle”]
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