The Suns Are On Fire (An Interview with Emil Larsen)
If you’re like me, few things sound better than setting aside a good chunk of→
If you’re like me, few things sound better than setting aside a good chunk of→
You might have heard some of the buzz about Chaosmos, an exciting new game that’s→
Another day, another Kickstarter. With a mild interest in Steampunk and a vast interest in→
Vault Wars is a game of bidding and bluffing set in the Epic Resort universe,→
There’s no doubt about it: microgames are in right now. And the innest one of→
I recently wrote a preview for the game Hocus, which is currently seeking funding on→
Mars Needs Mechanics, the second game released from Nevermore Games, was a hit on Kickstarter→
Board game publishing is a fascinating beast, and–like traditional publishing–it can be a hard area→
Looking for an epic space game of intrigue, trading, and piracy set in a futuristic→
Some things in life go unnoticed unless they’re awful. That’s often the case with artwork→
After attending nearly every Kingdom-Con since its inception in 2009, gamer Rick Westbrock described his→
Some things in life go unnoticed unless they’re awful. That’s often the case with board→
Some things in life go unnoticed unless they’re awful. That’s usually the case with board→
Steampunk and Mechwarriors. If you’ve ever wanted to combine the two and face off in→
A few months ago we reviewed 12 Realms, a published version of a popular game→
John Poniske is a life-long gamer and has been designing his own games for almost→
Jamey Stegmaier has a strong passion for creating games that bring people together in the→
Benjamin Radford is one of the world’s few science-based, paranormal investigators, and has done first-hand→
Kevin Kulp is your average game designer – full-time job and family man working in→
Jeremy Burnham is a freshman designer whose first major game, the unique deck-builder Stack &→
12SP Entertainment is a new publishing company, founded by Anthony Gallela and Jeff Wilcox, currently→
Looking for a strategic war game that satisfies that epic appetite, yet can be played→
Board gaming can be more than just a hobby. For many enthusiasts, it is a→
It was the Age of Powder and Musket, the Golden Era of Mighty Sail, and→
Some things in life go unnoticed unless they’re awful. That’s often the case with board→
That’s no moon… © Fantasy Flight Games Some things in life go unnoticed unless they’re→
Some things in life go unnoticed unless they’re awful. That’s often the case with board→
Today, we “sit down” with Walter Barber, one of a trio of creators of the→
Today, we “sit down” with Mike Strickland, the junior half in the father-son team→
Today, we “sit down” with Paul Imboden, publisher of Paradox. This unique design is currently on→
Some things in life go unnoticed unless they’re awful. That’s usually the case with board→
Some things in life go unnoticed unless they’re awful. That’s often the case with board→