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Captain Sonar – Gen Con 2016
What is it? Team vs team submarine hunting The deets: 2-8 players (but really 8), 60mins Designer: Roberto Fraga, Yohan Lemonnier→
Get Rich Quick – Gen Con 2016
What is it? a lightweight role-selection game disguised as a mass market product to trick your family into playing games with→
Review: Sushi Go Party!
Gamewright ended up with a huge hit on their hands in 2013 with a little card drafting game called Sushi→
10 Down – Gen Con 2016
What is it? A set-collecting game that reminds you of the card games you played with your grandma The deets: 3-5 players, 20min→
Potion Explosion – Gen Con 2016
What is it? Bejeweled, the board game The deets: 2-4 players, 30-60min Designer: Giulia Ghigini Publisher: Cool Mini or Not Potion→
Broadsides – Gen Con 2016
What is it? Merchants and Marauders meets Star Realms (no deckbuilding, though) The deets: 2 players, 45min Designer: Chris Quilliams Publisher: Z-Man→
Review: Gloobz
Splickety splork! Slop and sloob! Er… um. Gloobz. More gloobz! What? Now that I’ve lost all semblance of professionalism, here’s→
The Dragon & Flagon – Gen Con 2016
What is it? An all-out bar fight with magical powers and programmed actions. The Deets: 2-8 players, 60min Designers: Bryan, Geoff,→
Star Trek Panic – Gen Con 2016
What is it? A cooperative tower-defense game, only the tower is the Enterprise. The Deets: 2-6 players, 45-60min Designer: Justin De→
Cry Havoc! – Gen Con 2016
What is it? Pure science fiction tactical warfare The deets: 2-4 players, 90-120min Designer: Grant Rodiek, Michał Oracz, Michał Walczak Publisher: Portal Games→
The Village Square: August 15, 2016
Sometimes I overlook how fortunate I am having not one but two weekly gaming groups that offer games, comradery, and→
Doom – Gen Con 2016
What is it? Action. Guns vs. Demons. The deets: 2-5 players, 120-180min Designer: Jonathan Ying Publisher: Fantasy Flight Games Fantasy Flight Games surprised us→
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Review: Pathfinder Adventures (Digital App)
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