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Episode 1 – Games Are Great

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Welcome to the first installment of the Breathing Flames podcast, the biweekly official board game podcast of iSlaytheDragon! Why a podcast? Because we like the sound of our own voices. And because a certain dragon is forcing us. But enough about draconian overlords, in our inaugural episode we codify a definitive list of criteria for what makes a great game. Well, as definitive as a group of bumbling board game geeks can come up with. Enjoy!

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Send questions and comments to islaythepodcast@gmail.com

Games Mentioned:

Patchistory is a strategy board game with cards that symbolize historical heroes and wonders, with the whole game being divided into three eras. During the game, you acquire these cards through auctions and expand your territory by placing cards so that they overlap one another in a 5×5 space in the first era, a 6×6 space in the second era, and a 7×7 space in the third era. When your land—that is, the layout of your cards—is well built, the card functions are activated. You can earn victory points with diplomatic actions, domestic politics, war movement, the actions of production, etc., and at the end of the game, the person with the highest score after the third era wins.

Twilight Imperium [our review] is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.

Byzanz [our review] – You are a merchant in Byzantium and you are trying to have the most profit from the markets inside the city.
Bid for the best stock of goods and find the right moment to sell your collected wares.
And do not forget to go to the main market for a good deal!

An Infamous Traffic – It’s 1833. The East India Company has just had its monopoly of trade revoked by an official act of Parliament. You, and others like you, see a golden opportunity for profit in China. For too long the Company’s polite deference to the Qing has smothered progress and stifled trade. There is real money to be made here and you intend to make it.

Three Kingdoms Redux – The Han Dynasty, founded in 206 BC, ruled the central plains and much of modern day China for nearly four hundred years. However, by late second century, court politics and poor governance has left it in rapid decline. The government was dominated by corrupt eunuchs and officials who levied heavy taxes on the peasants, resulting in public discontent. This culminated in the Yellow Turban Rebellion led by Zhang Jiao in 184 AD during the reign of Emperor Ling (168-189 AD).

Werewords [our review] – In Werewords, players guess a secret word by asking “yes” or “no” questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don’t guess the word in time, you can still win by identifying the werewolf!

Reading Notes:

Compté, Pesé, Divisé Numbered, Weighed, Divided

https://www.level99games.com/blog/2018/4/17/designing-to-last

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Intro Music Provided by Mitch Music

Title: Funny Bone

Link: https://youtu.be/GoPfCriKrcY

Outro Music by Sirius Beat

Elevate Link: http://youtu.be/8tLGk6pi4W4:

I love board games. The more esoteric, the better.

Discussion2 Comments

  1. Pingback: Podcast Roundup – Tabletop Gaming News

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