GC ’15: Flick ‘em Up!


Finally, a shooting game! Pew Pew Pew!

Since when do arrows go ‘pew pew pew’? You’re clearly thinking of my magic missiles.

Pew pew pew!

Pew pew pew!

Reach for the Sky!

Who it’s for: fans of Westerns, fans of dexterity games, fans of having a silly good time

Who it’s not for: Someone looking for a cerebral strategy game

Another year, another new dexterity game. This year gives us Flick ’em Up, an old west shootout. The basic rules are pretty simple; you have a bunch of obstacles (buildings, trees, bales of hay) set up on a table, and a bunch of dudes. It’s Law vs. Outlaw in a deadly standoff.

There ain’t enough room in this town for the two… er, for the eight of us!

Teams alternate turns, with each player getting 2 actions. The actions are move – you replace your dude with a disc, flick it, and where it stops there your dude goes – and shoot – you place a smaller disk in front of your guy, pick him up, and flick it at one of your opponents, trying to knock them over.

You score a hit only if you knock an opponent over, and each figure has three life points.

It’s my understanding that there are different scenarios with unique elements and goals, but I didn’t experience those. Hey, we only played once! You can’t get everything.

Flick ’em Up seems like a real good, almost party-style dexterity game. It’s easy enough to support a large number of players, and the back-and-forth is so quick it’s not long before everyone gets to take a couple potshot at each other. It’s a rowdy, crowd-pleasing game, and like many flicking sort of games, even the best shooter will see their shots ricochet out into nowhere.

I do look forward to seeing more of the rules in detail, to see what scenarios are out there. In the basic scenario there rarely seemed a point in moving – even if you got close enough for a better shot, you’d just be putting yourself in the line of fire, so you might as well just take your two shots and hope to score hits. I do expect that with more clarified rules about shooting, that moving around, taking cover, and other elements of strategy will sidle up to the surface.  At the very least it’s good for a laugh and plenty of taunting.

In any case, if you aim to make a ruckus and you enjoy crowding around a table to flick tokens at your buddies, give this one a good, solid look. Unless yer yella.

Futurewolfie loves epic games, space, and epic games set in space. You'll find him rolling fistfuls of dice, reveling in thematic goodness, and giving Farmerlenny a hard time for liking boring stuff.

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